Such elements include items that the player needs to possess in order to continue to a next stage or even entire parts of the gameplay that may convey a part of the game's plot or a subplot. While routing, it may become apparent that some of the goals in the game do not need to be achieved for completion. 5.6 TASVideos (tool-assisted speedruns)įinding the optimal path through a game is referred to as routing.Although speedrunning was originally not a widespread phenomenon, it has since grown to involve several active websites and an increasingly expansive assortment of speedrun videos that are freely and widely circulated on the Internet. Speedruns can be viewed on a variety of platforms, including live streams where players can carry out and share their attempts in real-time. Some games are considered to be particularly suited to speedrunning and have online communities dedicated to them, which can provide an active platform for discussing, publishing, and improving speedruns. Tool-assisted speedrunning is a type of speedrunning in which various computer tools are used to obtain performances which would be near-impossible for a human player, and are not held in competition with speedruns done by human players in real time, known as real-time attacks (RTA). Other speedruns exploit programming mistakes, or glitches, that a skillful player can exploit to their advantage. Speedruns follow gameplay routes that are planned out carefully and often involve disarranging the intended sequence of events or skipping entire parts of it. To achieve a high level of play, speedrunners often have to reason about the game differently from the way that ordinary players might. These recordings are used to entertain others to verify the completion time to certify that all rules were followed, and to spot ways to further improve the completion time. Speedrunners often record their attempts. Players speedrun mainly to challenge themselves to entertain to compete, and to attain mastery over a games system in a way that would not be possible in an ordinary playthrough. Often times, players will choose to impose additional goals and/or limitations regarding a given speedrun-such as collecting all key items throughout said playthrough, playing while blindfolded, etc. A speedrun is a playthrough of a video game-either in its entirety, or respecting a select portion thereof (a specific level, for instance)-performed against a timer, and with the solitary goal being the completion of said objective within the lowest possible time.
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